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  • Configuration
    • 🛠️How to install MagicBows
      • 📝Configuration of Config.yml
    • 🏹Bows Configuration
      • 🔧Basics Options
      • 🚩Bow Flags
      • ⚙️Custom options
        • 🎭Teleport
        • ⏱️Cooldown
        • 🎶Sounds and Particles
        • 🤯Explosion
        • 🏠Generate Blocks
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  1. Configuration
  2. 🏹Bows Configuration
  3. ⚙️Custom options

🎶Sounds and Particles

Add sounds and particles to your arcs, take into account the generation of blocks in terms of sound (only if you have that option).

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Last updated 2 years ago

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Sounds

To add some sound when using the bow we must add the "sound" options

In the "sound" options, you need the following: 
- sound: <Sound name>
- pitch: <Pitch number>
- volume: <volume number>
bows:
  sound-bow:
    display-name: "&b&lSoundBow!"
    lore:
      - "&7Made with <3 by josielcm#8990"
    sound: # Add custom sounds when using the bow.
      sound: ENTITY_ENDERMAN_TELEPORT # The name of the sound you want to add to the bow.
      pitch: 1 # Choose the Pitch number or leave it default if you wish, deafult 1
      volume: 10 # Set the volume you want for the bow (for sound).
Particles

Add particles that appear when the arrow falls, by adding the "particles" option followed by "type" and "amount".

In "type" you write the type/name of the particle and in "amount" the quantity of particles.

bows:
  particle-bow:
    display-name: "&5&lParticleBow!"
    lore:
      - "&7Made with <3 by josielcm#8990"
    particles: # Add particles when using the bow.
      type: PORTAL # Set the type or name of the particle you want.
      amount: 50 # Choose the amount of particles.