๐ŸŽถSounds and Particles

Add sounds and particles to your arcs, take into account the generation of blocks in terms of sound (only if you have that option).

chevron-rightSoundshashtag

To add some sound when using the bow we must add the "sound" options

In the "sound" options, you need the following: 
- sound: <Sound name>
- pitch: <Pitch number>
- volume: <volume number>
bows:
  sound-bow:
    display-name: "&b&lSoundBow!"
    lore:
      - "&7Made with <3 by josielcm#8990"
    sound: # Add custom sounds when using the bow.
      sound: ENTITY_ENDERMAN_TELEPORT # The name of the sound you want to add to the bow.
      pitch: 1 # Choose the Pitch number or leave it default if you wish, deafult 1
      volume: 10 # Set the volume you want for the bow (for sound).
chevron-rightParticleshashtag

Add particles that appear when the arrow falls, by adding the "particles" option followed by "type" and "amount".

In "type" you write the type/name of the particle and in "amount" the quantity of particles.

bows:
  particle-bow:
    display-name: "&5&lParticleBow!"
    lore:
      - "&7Made with <3 by josielcm#8990"
    particles: # Add particles when using the bow.
      type: PORTAL # Set the type or name of the particle you want.
      amount: 50 # Choose the amount of particles.

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